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Home > Feature Articles > Article > Page 1 | 2 | 3 | 4
The Future of 3D on the Web
Immersive environments gain a foothold on the Web

by Christopher Simmons, executive editor
Copyright © 2000 Christopher Simmons

(Continued — 4)

Several major companies have invested in community 3D technologies for the Web, and we will see at least two major search portals offering chat worlds with avatars before the end of the year.

As part of their plan to dominate the multi-user market, Blaxxun has also released a software application called Blaxxun Avatar Studio, for Windows 95/98 only, that takes a point-and-drag approach to building your virtual self. Simple controls allow you to choose body type, height, and dimensions, and then move on to subtle features like smile and hair. Even neck width, chin, and forehead can be modified using sliders.

Clothing options include everything from suit and tie, to lingerie and the like. You can even scan in your own face (or a celebrity, although the documentation is careful to not say so specifically) to put on the virtual body. These VRML characters can be easily imported into any chat community that supports avatars.\

© 2000 Blaxxun
Blaxxun's Avatar Studio offers simple drag-and-click control of personalizing male and female VRML avatars.

Compatibility Issues
In testing many of these and other options for Web 3D, it was unfortunate that many do not support the Mac, Linux, or the perennial hopeful BeOS. Blaxxun does not currently have a Mac plug-in for their 3D communities like Cybertown.com, but expects to have one within a year. WebGlide has one in the works, and presumably with Adobe's support, there will be a MetaStream 3.0 Mac plug-in. For Web 3D, the Windows platform currently has a predominance across the board.

Several new Mac-based VRML 2.0 browsers have come into being to fill this void, including Twirl 1.0 from Zap Technologies, and MacLookAt. CommercialVRML plug-ins include Flatland Rover (only for Netscape), and the Cosmo Player. All are free.

The Near Future
When asked about the near future of Web 3D, Blaxxun's Grekin comments, "There will be a convergence of applications and devices for 3D on the Web. People will be able to communicate in a variety of ways. All will be linked to the Web, allowing people to access more visual information anywhere at anytime on any device."

Electric Rain's Klein adds, "I definitely think that 3D will start to become more of the norm than the exception on the Internet. Bandwidth is certainly becoming less of an issue and the industry is always finding a way to improve the delivery of content through smaller file sizes. The world is three-dimensional, and as the barriers for deliverying 3D content are broken down, people will want to view things as they are in real life."

 < E N D >




What is X3D
© 2000
While still in its formative stages, the new Extensible 3D format (X3D) should finally address the shortcomings and limitations of the existing VRML97 and 2.0 specifications.

The benefits of X3D lie in its open archicture, and by nature, its extensibility. This provides for a stable common framework, which allows individual developers to build application-specific extensions while retaining basic functionality.

This approach would simplify distribution of Web applications, browser plug-ins, and even developer tools because a development package could add new feature sets much as Photoshop gains functionality via new filters/plug-ins. Currently, every publisher has to essentially rewrite their development code to incorporate the features they want, and then their tools won't work with other developer tools directly.

Based on response to a 1999 Web3D.org survey (www.Web3D.org), the primary target applications for X3D are:

  • E-commerce product and technology demonstration
  • Visual Simulation
  • Database Visualization
  • Advertising and Web Page Animation
  • Augmented News and Documentation
  • Training
  • Multi-user
  • Games and Entertainment
  • Virtual Characters
  • Education
  • Art Galleries
  • Augmented Reality

An important aspect of X3D is its ability to run VRML97 files at 100-percent compatibility. Another important feature is its tight integration with XML, allowing access to an additional range of functionality without weighing down the 3D features.

As of this writing, X3D has not yet been submitted to the International Standards Organization.




Resources

Companies mentioned in this article:
Electric Rain - www.Swift3D.com
Flatland - www.flatland.com
Blaxxun Interactive - www.blaxxun.com
Cycore - www.cycore.com
WebGlide - www.Webglide.com
Macromedia - www.ShockWave.com
MetaStream - www.metastream.com
Adobe - www.Adobe.com
Cybertown - www.cybertown.com
Web3D - www.Web3d.org
RealNetworks - www.RealNetworks.com
InWorldVR/Mars2200 - www.inworldvr.com

Find current pricing for these products:
Find Software Applications and How-to Books in this topic at AMAZON.COM

Find books about Web 3D:

Amazon.com

Information believed accurate at time of writing but is not guaranteed, and is subject to change by the manufacturer.


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Home > Feature Articles > Article > Page 1 | 2 | 3 | 4

Christopher Simmons has been working with 3D for many years and has created 3D editorial illustrations and magazine covers for Micro Publishing News, Digital Imaging, Print on Demand Business, and Quick Printing, among others. He is currently the president of Neotrope, which offers design, brand marketing, and content development. E-mail him at cs@digitalauthor.com. A version of this article appeared in the July 2000 edition of Micro Publishing News.

NOTICE: All content on this site is protected by U.S. and international copyright laws. By viewing this content, you agree to be bound by our Terms of Use. Reproduction, redistribution, or derivitive works in any form is strictly prohibited. Copyright © 1995-2002 Christopher Simmons — All Rights Reserved.
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